What should hit rating be




















At level 70, At level 80, At level 80, the highest level mob currently present is level 83 e. That assumes no other spell hit sources.

Aside from gear with spell hit rating, chance to hit can also be increased through some buffs and spells. The following table lists some talents that also increase a caster 's chance to hit with spells. Taking these effects into consideration lowers the effective hit rating cap. With Patch 4. This sections needs to be reviewed and updated. Casters should keep this cap in mind when considering their gear. Also see spell penetration for increasing chance for spells to land or to land unresisted in PvP.

Note that some classes for example Paladins, Rogues and Druids can spec to gain extra chance to have spells miss them, which CANNOT be mitigated by additional chance to hit. Also, some abilities e. Extra spell hit does in fact mitigate these spells' extra chance to miss, but is typically unnecessary. Spell resistance has a separate effect that is considered in addition to spell hit chance, and is based on a resistance stat for a specific school.

In general a certain amount of resistance will mitigate a certain percentage of damage from a magic school. For binary spells that do not partially resist, the resistance mitigation is combined with the spell hit chance to give an overall percentage for the spell to land or be resisted. The chance to hit is multiplied by the mitigation factor from the resistance to give an overall chance to hit. For the following formula, B is base chance to hit with spells, H is increased chance to hit from gear and talents, and R is the mitigation factor given from resistance.

For non-binary spells, resistance is computed as a second calculation after the spell hit chance is rolled. After a spell hit is determined, a partial resist calculation based on resistance is done, which can also result in a full resist. Feel free to reply with any further comments though — any discussion that results in changes will be summarized again at a later date. Thx for change. If you queue heroic strike or cleave, then off-hand swings during queue avoid dual wield miss penalty.

Yes, we are aware of that nuance to warriors. It is actually a fairly minor increase in DPS to game it, but one can do it if they are so inclined. Remember that Hunters ranged attacks don't count as spell attacks but ranged attacks.

Comment by Alyrea Holy paladins do not benefit from spirit. Comment by Machette Do we have any numbers that show hit rating required for heroic content? I'm not talking about auto attacks, but abilities. This has happened more than once, many times actually.

Comment by max Warlocks benefit the most from Intellect and Spirit. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Unsure how to post? Check out our handy guide! Simply browse for your screenshot using the form below. Report Links. Table of Contents Quick Facts. In this guide, we focus purely on Burning Crusade endgame stats.

I didnt see anything this amazing in the Enhancement Shaman page. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed.

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